This is a project I started in 2018, but soon abandoned. After the release of UE5 with the new lumen lighting system, I felt motivated to finish it, and now, after working on it for the last couple of months, I can finally call it done.
When SH The Room was first released I saw it as a visual masterpiece, and it was one of the games that inspired me to get into 3D graphics.
The visuals of the original game still look great, and I hope I've managed to capture some of its atmosphere.
All the assets in the apartment are made from scratch. The exterior trees are megascans.